5e character builder excel
The ability score increases afforded to your character based on their race will make them naturally good choices for particular classes.
As you level up you won’t gain any new abilities from your race with few exceptions, like the Tiefling’s innate spellcasting, for example.Įach race excels at a particular suite of skills, which lends itself to playing a particular class more than others. Racial abilities are gained on character creation and do not change over the lifetime of your character. Elves have natural proficiency with some martial weapons. For example, Dwarves have Darkvision which allows them to see in the dark. Whether you want to play a Tolkien-esque Elf, Dwarf, or Human, or try something a little more far out like an anthropomorphized crow that can only speak in snippets it’s previously heard spoken by other creatures, there is an option available for you.Įach character race has several characteristics which will be entered on your character sheet. Standard character race options are presented in the Player’s Handbook with additional races available in other official supplements to the game. This will help them plan the game session more easily and bring you greater satisfaction in the long run. Talk to your dungeon master about expectations for your character, and their goals. If something you want to start out with isn’t available or explicitly covered in the books, it might exist in another supplement. Having an objective personality and skillset makes it easier to decide on which character options from the Player’s Handbook you’re going to use.Īs we work through this guide and build your character, the idea you have in your head for your character is going to be translated into concrete rules- racial and class abilities, background features, weapon proficiencies, and spells. Where are they from? What was their childhood like? What are their desires?Ĭoming up with a compelling backstory for your character can help you paint a portrait of an adventurer before you even put pencil to paper to start writing down stats. Hope you all like it, and let me know if you have any questions or suggestions.Before you start rolling dice and writing down stats, come up with an idea of who your character really is.
As a Norn, I am able to quickly create and save a ton of denizens for my game. There is also a tab that I call "Norn Tools" which has a section to randomize initiative, a calculator for conditions, a randomized Wyrd tool, and a random loot builder (press ctrl R to use the randomizer).įor players/Dwellers, this can make creating new characters fast and easy. You will still need to reference the books for the archetype boards, and for out of combat descriptions. All skills, passives, and actives from the core rulebook and DotN are included. All descriptions are in my own words, and are not edited (so beware of typos and spelling errors etc). Simply select a skill, passive, or active power from the drop down menu, and a description of its combat ability will automatically fill in beside it (sometimes the passives take a little extra time to populate, not sure why). Using data validation drop down menus and vlookups, I made a sort of automatic dweller creator. Andrew gave me permission to share this with the community and I hope that you find it useful! I created a tool in google sheets that has been hugely helpful for me as a norn, as well as for my players.